From decorations like Christmas trees, lights, presents, and stockings, to holiday treats like sugar cookies, candy canes, eggnog, and more, this mod fills your Minecraft world with the Christmas spirit!
After the original release back in 2016, I kept the mod up-to-date for new Minecraft versions through 2021, occasionally adding new features.
You can watch the trailer on YouTube!
Explore ProjectA classic online puzzle-game from the early 2000's, created by Andries Odendaal for the Discovery Kids website.
Eventually the game went offline, but that's where this project comes in! Using a reverse-engineered backend and Ruffle for Flash Player emulation, the game is once again available for all to play.
Play WhizzBall!Everybody Edits was a multiplayer platform game where players of all ages build mini-games for each other to enjoy, offering a fun and creative experience.
Having grown up playing the game since 2010, I was thrilled to be given the opportunity to join the new development team almost 8 years later, after I was noticed creating a small HTML5 remake of the game, HaxEE. Fixing longstanding issues, improving the user interface, and creating new graphics for the game were some of the ways I contributed to the project.
Beyond maintaining the original Flash game, we had our sights set on reimagining the game for the modern internet. Development on Everybody Edits Universe (EEU) officially started in 2019, with closed-beta access being given to players of the original game before the year ended. Throughout the following months, we continued to release new features and bug-fixes for the game.
As time went on, ongoing problems behind-the-scenes began to take their toll on the project, including disagreements about game design, conflicts between team members, insufficient development expertise, and a lack of funding.
Although I wanted to believe these issues could be resolved in time, I also found that I didn't have much time or energy for my own projects. I reluctantly made the decision to leave the project after completing my unfinished work, improving documentation, and training the remaining developers.
The game received a few small updates after my departure, before the franchise was acquired by GGRiD. Since then, EEU has been officially canceled, and a new reboot has been announced.
Inspired by Everybody Edits and other games from our childhoods, I teamed up with my brother Atikyne and our friend John (aka Emalton) to develop a game where players would work together to build mechanisms and minigames in a 2D tile-based platformer environment.
As other projects took precedence and led us in different directions, we ultimately decided to cancel work on this project.
Play Alpha 1.1